• Skip to primary navigation
  • Skip to main content

Header Search Widget

site logo

Design research lab studying physical robot interaction

  • Research
  • Publications
  • Facilities
  • People
  • Teaching
  • For Members

Underwater & Marine Systems

Systems designed for marine and underwater environments face special challenges for real-world adoption. We study how the fluid dynamics of operating underwater changes dexterous manipulation, and test novel robotic mechanisms in the field.

Current researchers (June 2022): Juan Romero, Monica Li, Jadesola Aderibigbe.

< Back to previous page
Enhanced grasping with fingertip suction flow

Publications:

The Ocean One hands: An adaptive design for robust marine manipulation

Tunable Contact Conditions and Grasp Hydrodynamics Using Gentle Fingertip Suction

Tactile sensing based on fingertip suction flow for submerged dexterous manipulation

Suction helps in a pinch: Improving underwater manipulation with gentle suction flow

A compliant underactuated hand with suction flow for underwater mobile manipulation

Designing skin to counteract lubrication

Publications:

Milliscale features increase friction of soft skin in lubricated contact

Sampling coral reefs

Coral reefs are severely threatened, with an estimated loss of 50% of corals globally over the past three decades. Current methods of evaluating reef health are insufficient in measuring key species-level changes for scientists to interpret. Studies are in part limited by a lack of technology suitable for collecting large numbers of tissue samples quickly, especially at larger depths. The goal is to enable an affordable remotely operated vehicle (ROV) to effectively collect coral tissue samples for large-scale genetic studies.

Publications:

Gripper Design with Rotation-Constrained Teeth for Mobile Manipulation of Hard, Plating Corals with Human-Portable ROVs

  • Berkeley Engineering
  • UC Berkeley
  • PRIVACY
  • ACCESSIBILITY
  • NONDISCRIMINATION
  • twitter
  • youtube

© 2016–2023 UC Regents  |  Log in